"Before the program, I didn't think I had options. The game made me realize I always have a choice — even when it doesn't feel like it."
Marcus, age 19
Chicago, IL
Completed the 8-week curriculum. Now mentors younger participants.
Our impact
The 10th of a Second Program walks alongside individuals from their lowest point to their highest potential — one decision at a time.
2,400+
Youth reached through programs
87%
Reported improved decision-making
$100K
In direct aid delivered
34
Community partners nationwide
The pathway
We meet people where they are — and walk with them every step of the way.
Prison System
A mistake doesn't define you.
Past — A Lesson
Education
Knowledge builds options.
Learning — A New Mindset
Mentorship
Guidance changes directions.
Support — A Stronger You
Graduation
Commitment creates opportunity.
Achievement — A Bigger Tomorrow
Career & Success
Preparation turns potential into progress.
Opportunity — A New Destination
Prison System
A mistake doesn't define you.
Past — A Lesson
Education
Knowledge builds options.
Learning — A New Mindset
Mentorship
Guidance changes directions.
Support — A Stronger You
Graduation
Commitment creates opportunity.
Achievement — A Bigger Tomorrow
Career & Success
Preparation turns potential into progress.
Opportunity — A New Destination
Our immersive program combines VR-assisted therapy, one-on-one mentorship, and the 10th of a Second learning game hub to build the critical thinking skills that change outcomes. Participants don't just learn — they experience what it feels like to pause, reflect, and choose differently.
Heal
Grow
Focus
Succeed
participants report reduced conflict in daily life after completing the curriculum
of justice-involved participants had no new incidents within 12 months of completion
of educators say the game hub is the most engaging tool they've used
more likely to seek help from a trusted adult after completing the program
Voices from the program
"Before the program, I didn't think I had options. The game made me realize I always have a choice — even when it doesn't feel like it."
Marcus, age 19
Chicago, IL
Completed the 8-week curriculum. Now mentors younger participants.
"I used to react first and think later. Now I pause. That tenth of a second is everything."
Destiny, age 16
Detroit, MI
Enrolled in community college. First in her family to pursue higher education.
"I was justice-involved when I started. The curriculum gave me tools I didn't know I was missing."
Jaylen, age 22
Houston, TX
Secured stable employment. Volunteers with the program on weekends.
Your donation funds the game, the curriculum, and the moment that changes everything.